Posts

Final Task

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I decided to do an exploration on reality for my final task, since it has been a topic of interest for me for a very long time. Even before the start of classes I remember having a conversation about it and its possible objectiveness or lack of it with some classmates so encountering the topic during the course was delightful. One of my biggest inspirations for this was the book How real is real? by Paul Watzlawick which explores the issues of communication and truth and how these are linked. For instance, he suggests that everyone reality is valid and this can be applied to the intended reading of a media piece such as a film. The director might have one idea of how it should be interpreted but since the viewers lack this knowledge they can give it other interpretations, thus creating new 'truths'. The second influence are perspective sculptures since these appear different depending on the angle that one looks at them from. This is essentially representative of two

One Piece world building

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So, One Piece is one of my favourite mangas to date, it is one that has been able to keep my attention for hundreds of chapters and never really felt stale. Of course this is partly due to its sympathetic characters, funny aesthetics and constantly changing plot, nonetheless, something that really stood out in comparison with other series was its worldbuilding. The world of One Piece is extremely vast, there are 120 named islands that we know of and each of them is overflowing with life. They are not used as a plot device but rather include interesting characters with memorable personalities, visual quirks of the island itself and even their own customs that add to the feeling that you are truly in the world, adventuring with the Strawhats. Good examples of this are Skypiea and Water 7. Around the former of the two a whole myth has been created with many not even believing the existence of the island in the sky, however, thanks to Cricket, the descendant of a man who went there

More Bloodborne - i love that shit

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I wanted to talk a little bit more about the Bloodborne endings since I only slightly touched upon them on the previous post. These endings are quite deceptive if only looked at superficially as they will transmit the wrong feeling to the player if not further scrutinised. The Great One ending is the hardest of the three to achieve, having to collect three pieces of umbilical chord to get to it. As I discussed previously it seems pretty hopeless as after a great fight with the moon presence you are greeted with the revelation that you have become a slug like creature. From a human perspective this is horrifying, playing of off body horror and losing one's identity, but within the context of the game it means you have ascended. You have gained that what the healing church was unable to by getting the knowledge of the Great Ones and becoming and infant great one in the process. The second ending, which I consider to be the worst one, has you defeat the previous pa

A less conventional shounen protagonist

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Full Metal Alchemist is a series that knows very well how to provoke emotion in the viewer so it is understandable that its main character would also feel relatable to the audience. Edward Elric is not  a very typical shounen character and I would say that some of the characteristics he has due to that make him much more human. Unlike protagonists from Dragon Ball, Naruto or even One Piece, Edward and his brother are very intelligent, talked about as alchemist prodigies from the start of the series. Meanwhile, other main characters are usually dull witted for the sake of comedy. This lack of intelligence and eating enormous amounts of food go hand in hand in most occasions but this is another trait that the Elric brothers lack. Goku is a character whose purpose seems to be an endless thirst for fighting and every villain that appears is just another obstacle in the way that when defeated serve the purpose of showing him as the strongest being in the universe. A sim

Guren no yumiya

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Attack on Titan is a series that I really enjoy and even if what eventually got me to continue watching was the plot or the characters the thing that made the strongest impression was its openings. The first, second and third are absolutely fantastic, immediately drawing the viewer in and getting them hyped for the upcoming episode. Someone even said that the openings made them feel patriotic for a country that does not even exist! In this post, I will only do a brief analysis of the first opening, Guren no Yumiya . The song opens on a chorus sung in German that says something along the lines of "they are the prey and we are the hunters" followed by an image of the walls surrounded by chains which clearly evokes the idea that despite the walls being the protection of the citizens they also serve as a trap that limits their freedom. In many cases Eren, one of the main characters states that they live like livestock inside the walls. Next a shot of the main trio

Vikings and historical realism

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As I discussed in the Assassin's Creed Odyssey post I do not believe that historical realism makes a series better or worse or that it is even necessary in many cases, however, I think it is interesting to point some things out even if just for curiosity's sake. That said, I do hate the series Vikings just because I find Ragnar to be utterly insufferable. One of the historical inaccuracies in Vikings is their clothes. While it might seem cool to wear a full leather biker-like outfit it is not that much the choice of clothes that Vikings would wear, opting instead for materials such as linen. Also, all their clothes have extremely dull colouring, seemingly the idea that grittier is more realistic has also seeped into the costumes of the show, as their real life counter parts would have worn richer colours like blue or red. In addition, armour is pretty bad looking too, following the leather trend of their usual clothing. They are not wearing helmets which vi

So many live actions...

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In the recent years the amount of 'live action' adaptations from traditional animation films has seen a sharp rise. This holds true for movies such as The Lion King or The Jungle Book . Others have simply taken an animated character and made a realistic render of it in some live action film such as Detective Pikachu or the upcoming Sonic movie. Now, I do know that incredible amounts of work go into rendering each individual hair on the fur of an animal and a keen eye and a lot of time is needed to model the characters realistically, however, I would like to argue, that these new adaptations are completely unnecessary and even perjudicial if you think about it. Different adaptations of the Jungle Book First of all, these new adaptations in the pursuit of realism devalue the time and work that has gone into their 2d counterparts, it feels as if they are not considered good enough by themselves so they have to be reformed to cater to present audiences. The idea that s